56 Rifle Ammo. Explosive 5. How many explosive bullets are required to destroy a stone wall? For a stone wall, 8 explosive ammo would. This building block is twice as strong as the stone tier. It takes 4 Satchel Charges to destroy the Sheet Metal Door. With 250 hit points, the door will take 1 Timed Explosive Charge or 63 Explosive 5. 12 Gauge Buckshot • 12 Gauge Slug • 5. Because of this it is most effective when used at the intersections of building blocks. Explosive rounds take 10 gp and 5 sulfur each. 56 Rifle Ammo to break down. • 2 yr. 56 Rifle Ammo. 56 Rifle Ammo. Explosive 5. How many F1 grenades do you need for a turret? Auto TurretIf a base has around 6 doors , this adds up along with all the metal and charcoal needed to craft that many explosive bullets. This item is extremely helpful as it requires 3 Rockets to destroy while sheet doors require 1. 09-M [Ammunition and Explosives Safety Standards] ASTM F2927-12 [Door Systems Subject to Airblast Loadings] ASTM F2247. 275. 1 C4 = 2200 sulfur. 5: HV Pistol Ammo: ×10 ×20:. 56 Rifle Ammo. hinged. A short guide for Explosive Ammo Raiding Costs for all the doors in Rust. It is placed in an empty doorway. Reply. 56 Rifle Ammo is a variant of the standard 5. Explosive Ammo Raiding Damages This is a sub guide of the Explosive 5. 56 Rifle Ammo (Regular bullets, you shoot, they hit) Explosive 5. ×399: 1 min 48 sec-×9,975: Assault Rifle. When determining how much explosive ammo is needed for a sheet metal roof, it depends on various factors such as the thickness of the roof and the type of explosive used. 56 Rifle Ammo, to destroy the garage door and has no weak side (like other doors) to explosives. 5. How Much Explosive Ammo For Strengthened Glass Window. But if it had garage doors your cost goes up. 2 Ammo; 5 Tools and Raiding Equipment. 020 sulfur. It can be used with any gun in Rust that fires 5. You can design bases that have 20 sheet doors without too much issue but you really want to use garage doors, which take ~4500 sulfur (three times as strong). Explosive 5. Explosive 5. 56 Rifle Ammo Rounds to destroy one TC in the game. Useful to note a few facts such as: Has a much much slower velocity, same as the Explosive 5. (5. 56 Rifle Ammo. 56 Rifle Ammo. Sheet metal is 250. 7mm) Metal Structures: 10 Shots (12. The damages have a small effect on explosive damage. What kind of explosive ammo do I need for the garage door? The garage door may be destroyed with 9 Satchel Charges or 150. Yeah, it deals slightly more damage in pvp but it’s still way too expensice to roam with it. 56 Rifle Ammo. just worth noting if you are going to exact numbers for eco raiding. Garage Door: 1 C4 + 40 explosive rounds = 3200 sulfur. The following table compares commonly used explosive devices, in terms of the minimum amount required to destroy a given object: Players defending doorways and chokepoints are likely to be caught in the blast. Explosive 5. 5. If destroyed, any door that the dooframe held will be destroyed. 56 Rifle Ammo. 56 Rifle Ammo: 🟡⚫️. To create one time powerful explosives, you will require 20 explosives and 1000 grams of powder. A somewhat expensive alternative to the normal 5. 56. door. 4dmg ( 417 rounds) M249: 2. 56 Rifle Ammo. 6 shots for a Vault door, 30 for a Metal and 23. Rust > General Discussions > Topic Details. Sheet metal doors cos 150 metal fragments. I could be off on those numbers a few as well. HV 5. Garage Door: 1 C4 + 40 explosive rounds = 3200 sulfur. ago. Being the cheapest of all the doors, it is often used alongside a Lock to quickly secure a base. 56 Rifle Ammo Required. 5. 10 Sulfur. Wooden Door costing 180 sulfur (3 pipes) Sheet Metal Door costing 660 sulfur (11 pipes) Garage Door 1500 sulfur (25 pipes) Stone Wall costing 1800 sulfur (30 pipes) If you don't need the pipes it might be worth raiding with Torpedo's. 56 Rifle Ammo. (1. Explosive 5. 5. EXPLOSIVES SAFETY U. For example, the cheapest way to destroy a stone wall is 1 C4 AND 82 explosive ammunition. Slow when raiding multiple doors and walls. 56 Rifle Ammo. 4 High-Velocity Rocket = Costs 800 Sulfer. SAR breaks after 144 explosive bullets and AK after 200 explosive bullets. Hit the like and sub button for more videos Watch me LIVE everyday on TWITCH: • 2 yr. explosive bullets have the highest coefficient against sheet metal doors compared to any other explosive type. Be careful taking only Rockets to a raid because Sheet Metal Doors will be very inefficient! This photo shows Door Health after 1 Rocket. If you want to calculate better, we recommend using the Rust Raid Calculator for more in-depth costs. sheet metal door has 63 explo ammo highlighted because it’s cheaper than C4? (I’m daft and don’t understand all of the costs for everything). ×143: 24 sec-×1,788: M249. Exclusive Bullets That Are Needed For An Armored Door To Destroy. —Information accurate as of: 904. Wooden Wall: 48 explosive rounds = 1200 sulfur. 56 Rifle Ammo, to destroy the garage door and has no weak side (like other doors) to explosives. Sheet Metal – 2 rockets. HomeBulletproofClothingOther EquipmentAboutContact Timed Explosive Charge - Rust Wiki C4, useful for breaking into bases. Wooden Door: 1: Sheet Metal Door: 2:. The garage door has 3/4ths the durability of an armored door and is fairly cheap with the only real cost being gears. HV 5. 4 kg (8. Explosive 5. The Wooden Door can take two kinds of locks the basic Key Lock and the Code Lock. ×2,000: 9 min 8 sec-×25,000: Assault Rifle. Satchel I Think. Still, considering the amount of damage you just dealt, it might be better to only use a single C4 and then destroy the remaining 160 HP using a different weapon. Throw. 40: 50. 250: 1 min 46 sec-×6,250: Semi-Automatic Rifle. Incendiary 5. It is no longer news that Rust double sheet metal doors are weak for explosives like the “timed explosive charge. 56 Explosive Rifle. ) MVK door – 200 rounds. ×63: 23 sec-×1,575: Semi-Automatic Rifle. 56 Rifle Ammo. ×2,000: 9 min 8 sec-×6,660: Assault Rifle. 56 Rifle Ammo. 56 Rifle Ammo. 56 Rifle Ammo. ×2,000: 9 min 8 sec-×25,000: Assault Rifle. Assault Rifle: 2. 4dmg ( 417 rounds) Semi-Automatic Rifle: 2. The Sheet Metal Double Door is a hinged double door which is made of sheet metal and wood. For a stone wall it’s 11 so depending on the base I might consider doors. 56 Rifle Ammo. Report; 4. The High Velocity Rocket Blueprint can be researched with: 125 Scrap The following table compares commonly used explosive. It provides weekly updates and revised statistical information for items and game mechanics. They don’t have a weak side. Sheet metal doors can contain 150 metal fragments and 250 hitpoints. When placing the charge, there is a timer, and this is a timed explosive charge. 56 Rifle Ammo. it really depends, you use explosive ammo to finish off low hp building that firing a rocket would be an overkill. The door will only have 30 HP left after using a Rocket, so you might be better off using something else to destroy it. just to clarify im looking for the most economic combo raid. 56 Rifle Ammo. 56 Rifle Ammo , to destroy the garage door and has no weak side (like other doors) to explosives. Wooden doors cost 300 wood and have 200 hitpoints. garage door - 9 grenades (door is left on 54 hp) 10 grenades to fully break. ×63: 15 sec-×1,575: M249. 400 for metal. . It is commonly. ×209: 8 min 45 sec-×4,180: Bolt Action Rifle. 5 Timed Explosive Charges to. 32, must be stored in a magazine described below based on the class of explosive material. 56 Rifle Ammo. Make a base out of this, but dont place a door, instead place. You will also find out how many tools you need for the inside and the outside. Jan 5, 2020 How many spears is required for a sheet metal door? Updated on July 4, 2018. 56 Rifle Ammo. 63: 23 sec-×1,575: Semi-Automatic Rifle. 1 C4/Timed Explosive Charge + 1 Rocket + 35 Explosive 5. Incendiary 5. Alternatively, you may also use 5 Rockets. Also there is a table which helps you to find out the total cost of the raid, adding constructions and type of used explosives to it. ×20: 2 sec-×500: M39 Rifle. ×2,000: 9 min 8 sec-×25,000: Assault Rifle. Due to its flaws you should look at upgrading to a higher tier door such as Sheet Metal. Grenade launcher vs Doors. Stone Wall: 2 C4 = 4400 sulfur, but 1 C4, 82 explosive rounds has a similar cost of 4250 sulfur. When we look at the Rust explosives chart, we can clearly see that it takes 5 of them to destroy a single sheet metal door, and about 65 of them to destroy an armored building. Regardless, conserving 1 Rocket and using Explosive Ammo to finish a series of 4 walls is an excellent way to do splash damage while also saving sulfur. Using explosive 5. Depending on the size and strength of the glass, it can take anywhere from a few shots to dozens of shots to successfully break through. ie 3 satchels + 20 explo ammo for sheet metal doors - i kinda found this one out myself but. Blyzka. You need 63 explosive ammo to destroy the sheet metal door while per satchel charges 46 quantities. If your still really in doubt. ×175,000: 21 hours 20 min 33 sec-×2,187,500: Semi-Automatic Rifle. Right now it's 2200 sulphur with c4 and 3750 with explosive ammo. just to clarify im looking for the most economic combo raid. You can use Explosive Ammo or Fire Arrows to quickly break the Tool Cupboard. Per page: 15 30 50. Taking just 1. ×1,200: 6 min 31 sec-×3,996: M39 Rifle. ×63: 20 sec-×1,575: Mace: 53: 28 min 40 sec--Mace. 56 Rifle Ammo. 56 Rifle Ammo. Ammunition: 20: Explosives: ×50 ×3 ×10 ×10: Resources: 110: Gun Powder: ×30 ×20: Resources: 2: Handmade Shell: ×5 ×5: Ammunition: 5: Pistol Bullet: ×10 ×5: Ammunition: 2. Explosive 556 Ammo 1x Explosive bullet does 2,3 Damage to a Sheet metal door (Explosive bullets in Assault Rifle) It takes 105-115 Explosive bullets to take down a Sheet metal door (Explosive bullets in Assault Rifle) Beancan granade 1x Beancan granade does 14 Damage to a Sheet metal door It takes 18x Beancan granades to. unknown for m249. Some people use these Reinforced Glass Window's as Doors as it does not require any component to craft them just 4 HQM and repairing after removing them costs only 1 HQM. Solely 8 Explosive Ammo is required to complete the task; however, bringing only Rockets to a raid will be ineffective due to the inefficiency of Sheet Metal Doors. Add a Comment. Explosive 5. With an incendiary bullet, you can deal a significant amount of physical or collateral damage, though bear in mind that. If you have a fair idea where the loot is i would recommend blowing in 1 or 2 doors with c4 or satchels and then rocketing after that to expose the base and also making it hard for them to repair or build if theyre online. Incendiary 5. It takes one C4 charge to destroy a Wood Door and two for a Metal Door when placed in the center. ×125,000: 87 hours 40 min 20 sec-×416,250: Bolt Action Rifle. These items include:walls, foundations, floors, doorframes, walls, stairs, rooves, wallframes, floorframes and windows. Unfortunately, it isn’t easy to make, as you will need a lot of Sulfur just to make a single C4. You can find the Rust raid cheat sheet table below. Amount of Sulfur for Explosives. Based on information provided, a stone roof tool would take 23 spears to softside a stone roof. Generally, you will need one satchel for every four to six square feet of sheet metal. Unlike other doors, the armored. This is how many explosive rounds you will need for every door in rust. It opens by sliding to the side, leaving the other side accessible. if someone has blown through. ×334: 1 min 47 sec-×1,112: M39 Rifle. 56 Rifle Ammo, unfortunately it can not use Explosive 5. Go to and search up what ever item you want to know about. so it. 56 Rifle Ammo = Costs 1600 Sulfer. With 600 hit points, the door will take 2 Timed Explosive Charge or 150 Explosive 5. A satchel charge is used to disassemble the sheet metal door. 4 dmg / 4 pcs / 5600 Sulfur; C4 440 dmg / 2 pcs / 4400 Sulfur; Satchel 70. The Armored Double. Explosive 5. For a sheet metal door, how much explosive ammo do I require? A list of the amount of damage each weapon inflicts on a sheet metal door. ×770: 2 min 23 sec-×2,564: M249. also the explosive bullets is +/- a few rounds depending on which gun you shoot them from. ×250,000: 175 hours 20 min 45 sec-×5,000,000: Bolt Action Rifle. HV 5. The Sheet Metal Door has 250 HP, and a Rocket deals 220 damage to it. 1 Rocket + 8 Explosive Ammo: 1,600 Sulfur with about 180 metal fragments, 30 low grade fuel, and 2 pipes. You can eliminate some of this sulfur cost by firing a single rocket at the door (or between the two doors) and finishing it off with Explosive 5. Sheet Metal Door: 63 explosive rounds = 1575 sulfur. 56 Rifle Ammo. How many grenades do I need for a sheet metal door? Metal Doors may be destroyed with 10-20 grenades thrown at the door’s base. . 56. Explosive 5. Explosive rifle ammunition can start fires, but the ladder hatch is immune to fire damage. One of the best method for raiding sheet metal door is : - 1 rocket - +-6 explosives ammo That's one of the most efficient way in terms of (cost/speed to break). With 1000 hit points, the door will take 2 Timed Explosive Charges, 1 Satchel Charge, and roughly 13 Explosive ammo to break down, exceeding the stone wall in terms of security. How Much Satchels Do You Need? The number of Satchels in an Armored Door. Satchel charges have a chance to "dud" when thrown. good replacement Armored Door. ×. ×417: 1 min 40 sec-×8,340: M249. The Timed Explosive Charge can be found in the highest tier monuments,. 56 Rifle Ammo. Rust raid prices we prepared for you, all items. To destroy all items from the stone building tier, 10 satchel charges are required. 56 Rifle Ammo, to destroy the garage door and has no weak side (like other doors) to explosives. Semi-Automatic Rifle with explosive ammo is another common method for raids. ×459: 19 min 14 sec-×11,475: Bolt Action Rifle. Alternatively, you may also use 5 Rockets. Best uses: sheet doors (4) and stone walls (10) early game. Explosive ammo on garage door. Rockets are good because they do AoE, so you can take down several walls at a. 56 Rifle Ammo. Explosive 5. With the use of explosive ammo, it will cost 1 rocket and 9 explosive ammo, totaling to about 1625. 56 Rifle Ammo. HQM Door = 800HP. It will do small amounts of damage to players and structures in an area and deals extra damage upon a direct hit. C4, useful for breaking into bases. rockets, explosive ammo); the second type can deal "direct" damage to only one building block and "indirect" damage to surrounding deployables, but not. I. 34: 41. 4 Weapons and ammo. com, a great website for all kinds of info about Rust. 56 Rifle Ammo. With 600 hit points, the door will take 2 Timed Explosive Charge or 150 Explosive 5. Rockets is the best option to breach walls because you can break 4 walls at a time, or 2 walls and 2 ceilings etc. [20 Explosive 5. 56 Rifle Ammo, to destroy the garage door and has no weak side (like other doors) to explosives. Explosive 5. Explosive 5. It's 42 rounds to take a sheet door. 56 Rifle Ammo. With the use of explosive ammo, it will cost 1 rocket and 9 explosive ammo, totaling to about 1625 sulfur. It also tells you what you will get for recycling things. 56 Rifle Ammo. 56 Rifle Ammo. ×250,000: 175 hours 20 min 45 sec-×832,500: Bolt Action Rifle. ×75: 29 sec-×1,875: Stone Hatchet: 462: 3 hours 7 min 41 sec--Stone Pickaxe: 373: 2 hours 14 min 46 sec--Torch. jonn [author] Feb 22, 2019 @ 9:05pmTo remove a Sheet Metal Door, you must use 6 or 7 40mm HE Grenades. 56 Rifle Ammo L96 Rifle: 12dmg (17 rounds) Bolt Action Rifle: 12dmg (17 rounds) M249: 11. Pros: most sulphur efficient explosive for taking down sheet doors. Incendiary 5. Like the double sheet metal door and ladder hatch, Sheet metal doors have the same hit points and defensive bonuses. Keeping this rational mindset, we will devise various right mixes of weaponry and munition to take out Sheet Metal Door in the cheapest way possible: 63 Explosive 5. As well as the number of sulfur needed for a stone wall, sheet metal wall, armored, doors etc. Assault Rifle: 2. 1 sar can shoot 1 stack of explo bullets (roughly, therefore 2 sheet doors before repairing) 63 exp rounds per sheet door, each full health SAR can go through 128 exp rounds before breaking. 1. Types of explosives: 2) Wall and door durability: 3) Raiding tips-~-Types of explosives -~-There are 9 types of explosives in the game so far, but 3 of them are useless for raiding. Satchels are dangerous explosives and should be handled with extreme caution. Tip 2: Build a Raid Base. ×250,000: 175 hours 20 min 45 sec-×3,125,000: Bolt Action Rifle. To softside a stone roof with a pump shotguns, you’d need 12 gauge Buckshot and 5. The RUST Console Edition subreddit. Here's the math on the cheapest materials needed to break each type of building block, doors and walls. 56 Rifle Ammo. 56 Rifle Ammo = Costs 1600 Sulfer. 56 Rifle Ammo. ×250: 1 min 7 sec-×6,250: Beancan Grenade. yes. ×250: 44 sec-×6,250: M39 Rifle. In this guide I will provide information about the amount of explosives for each constructable in Rust. 10 Sulfur. . The only (useful) explosives that require no components are explosive ammo and beancan grenades. Explosive 5. Page views: 88,122 The Timed Explosive Charge, also commonly known as the C4, is the most powerful explosive in Rust. e. 56 Rifle Ammo. 56 Rifle Ammo. 56 fired from an AK? We did too, here are the results. Unfavorite. It requires 2 rockets to break down a single Sheet Metal Door. Go on a build server and shoot a door down. Garage Door: 1 C4 + 40 explosive rounds = 3200 sulfur. 56 Rifle Ammo. 56 Rifle Ammo. 56 Rifle Ammo. Explosive 5. If you like the video, consider subscribing. ----. All information is obtained from Rustlabs. To destroy a sheet metal door in Rust, you will need 7 explosive ammo. ×153,847: 8 hours 16 min 51 sec-×512,311: M249. This ammo is so expensive that is better to use explosive bullets, eoka or fire arrows to raid wooden structures than inciendary ones. 1 C4/Timed Explosive Charge = Costs 2200 Sulfer. Explosives Storage Magazine Types. Sheet Metal walls: 8 hours to decay. Cool guide. So, since a survey does 6 damage to a door, in 20 doors you would save 1000 sulfur by using survey charges (they also aoe). I'm sorry if it wasn't clear, I may have to edit that to avoid further confusion. 3 Award Favorite Share Created by Hudson633 Updated. For larger doors or those made of tougher materials, you may need two or more charges. 1 Hammers and Sledgehammers: 5. Sheet metal door: 63 explosive rounds = 1575 sulfur. 56 Rifle Ammo. 56 ammo, except it has one specialty: it can set things on fire, due to being mixed with some additional sulfur and low grade fuel covering the tip (theoretically). ×63: 14 sec-×1,575: L96 Rifle. Using this calculator, you can easily calculate the amount and cost of crafting explosives needed for a raid. It’s 64 for SAR and 63 for AK. then crafting yourself some Explosive Ammo is a must. ×399: 1 min 48 sec-×9,975: Assault Rifle. 56 vs Sheet metal door, how many bullets? What is an inner door frame? Is it really 63 or 106? I've no idea where you are getting 106 from. 56 Rifle Ammo. 56 Rifle Ammo to. Needs to be crafted at a Workbench Level 3 Building Grade Number of C4 twig 1 (not recommended) Wood 1 Stone 2 Metal 4 Armored 8 Door Type Number of C4 Wooden Door 1(Not Recommended) Sheet Metal Door 1 Garage Door 2 Armored Door 2is there a way to calculate the combination. Explosive 5. Outside stone walls take one. Explosive ammo can be crafted once the. 56 Rifle Ammo [8] 10 how much explosive am i to go through a sheet. 3 for a Jail door. 56 Rifle Ammo. Satchels are good for doors/walls when you don’t have a t3 workbench. The 40mm HE Grenade will hit for close to 90 damage, depending on their armor. In the game Rust, one typically needs about 63 rounds of explosive 5. The primary fire button, or left mouse button, is used to throw the beancan grenade. 1 Satchel is 480 sulfur. 56 Rifle Ammo Pistol Bullets/ HV Pistol Bullets Incendiary Pistol Bullets Arrows Low Grade Fuel Other building parts. 56 Rifle Ammo. Stuck (right click) 18: 1 min 10 sec-×2,160: Bolt Action Rifle. Hey boys, this is a screenshot there show's how many explosive bullets it take's to take down wooden, sheet metal and the Armored Door - so you can see for. 750 sulfur. 56 Rifle Ammo. Semi-Automatic Rifle. 95 or 115% = 1.